Black Annis – Weekly Beastie

AnnisBlack Annis. In mythology, this name references everything from the mother of hags to one of the first supernatural monsters to walk the physical plane. But whatever truth may be to those legends, the present day reality is much simpler: There is more than one Black Annis.

When any creature with untapped spellcasting potential is reviled and cursed by the community, her magics can react by transforming her into the object of their fears. This process usually leaves the Annis looking like a wizened old crone, but with the strength and speed of a monstrous predator. This transformation pays no mind to the previous alignment of its victim – much to the surprise of angry mobs in pursuit when it occurs.

Sadly, it is often frightened commoners never aware of their spellcasting abilities who suffer the fate of a Black Annis. If the curse is removed, it is possible to rehabilitate a Black Annis back into society, but doing so is often no easy task since she will resist at every turn.

Do you want a miniature of this Beastie? Well, this Annis artwork is provided by the folks at ArcKnight, who produce Flat Plastic Miniatures and other RPG supplements. You’ll get one if you order ArcKnight’s Ancient Evils set!

Continue reading “Black Annis – Weekly Beastie”

Weekly Beasties- Sellsword

Sellsword smallI love hirelings.  It’s great to build up a powerful player character, but how much cooler is it to be a powerful PC at the head of an entire army? My problem, is that the hireling options currently offered by the D&D 5e books don’t really include what I consider satisfactory options for those inclined to conquer.

That in mind, I decided to write up the Sellsword. A solid fighter with a heart hungry for gold, it’ll fight anyone as long its paid. Just don’t expect them to stay as loyal beyond their sack of gold.


Continue reading “Weekly Beasties- Sellsword”

Weekly Beasties- Golemech

golem (1)What’s that? Two weekly beasties in one week? We were a bit swamped last week and didn’t have time to complete our regular beastie. So we decided to do two this week to make up for it!

I love me a good a giant robot. Gundam and Robotech/Macross have been mainstays of my personal fandom for years. I never pass up on an opportunity to watch an improbable combat machines duke it out.

A D&D mecha was one of the first things I proposed when we launched Gorgon Breath Games last year. The Golemech is my attempt to finally get around to that. Ostensibly designed for fighting giants, they provide an opportunity for your players to not just fight against a fantasy mecha, but pilot one too.

Continue reading “Weekly Beasties- Golemech”

Weekly Beastie- Sentient Song

Sentient SongHave you ever had a song stuck in your head that you just couldn’t get away from? A song that’s so insidiously catchy it almost feels evil? What if it actually was evil? What if it was alive?

A creature of living sound, the Sentient Song hails from a plane of existence where audio is alive and sound reigns supreme. Having slipped into our plane, it now infects people with its tune, taking control of their minds and forcing them to enact its will. Anyone who hears it joins it’s sadistic choir.

Continue reading “Weekly Beastie- Sentient Song”

Adventure- The Pudding Pit of Horror

Pudding Put ImageWhat better way to bond your players than a missing persons’ case where they’ll trudge through murky sewers and face off against a colossal monstrosity born from a necromancer’s madness? Our newest free adventure -The Pudding Pit of Horror- offers a modest experience that’s chalk full of the best sort of awful that D&D players love. And since it’s only a few hours long, busy gamers can probably finish it in a single evening.

Gather your player characters (level 3-4) and make your way down to the pit.

Continue reading “Adventure- The Pudding Pit of Horror”

Weekly Beasties – Tree Golem

21000_EarthElemental_BThe art of golem crafting does not belong solely to mages and dwarves, working with dead stone away from prying eyes.. In fact, the Forgotten Druids of the Vale developed a technique of crafting golems from living plants. Considered more reliable than taming elementals, this process created servants who might guard sacred locations, or defend children well into adulthood.

Trouble is, the Forgotten Druids may be forgotten, but their golems stayed behind. And unlike their stone cousins, they continue to grow.

If the forest they were originally protecting still stands, these golems will stay out of harms way. But if it was destroyed in a forest fire or logging operation, they might wander until they find a landscape which looks more familiar – even if their path takes them through a populated city. And since many of these creatures now tower above the trees horizon, they can become a problem which only brave adventurers can solve.

Do you want a miniature of this Beastie? Well, this artwork is provided by the folks at ArcKnight, who produce Flat Plastic Miniatures and other RPG supplements. You’ll get one if you order ArcKnight’s “The Grove” Pack!

Continue reading “Weekly Beasties – Tree Golem”