Many who see the Coccihemoth for the first time underestimate it thanks to its resemblance to the humble ladybug. Those foolish enough to approach, however, often learn a swift lesson about the deadly nature of this giant insect.
Though lumbering and clumsy, the Coccihemoth is a powerful creature with an insatiable appetite. Able to emit a foul smell when threatened, it’s been known to devour entire adventuring parties; pulling them into its gullet one by one as they choke on the stench of tainted air.
Large monstrosity, unaligned
Armor Class 18 natural armor
Hit Points 78 (12d10 + 12)
Speed 20 ft., fly 40 ft.
STR 16 (+3) DEX 12 (+1) CON 13 (+1) INT 4 (-2) WIS 14 (+2) CHA 6 (-2)
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses passive Perception 15, darkvision 60 ft.
Challenge 5 (1,800 XP)
Multiattack. The Coccihemoth may perform two Smash attacks in one turn.
Stink Gland. If a creature in melee range attempts to attack the Coccihemoth, it automatically begins to emit a putrid smell that quickly fills the surrounding area. Any creature within 30 feet must perform Constitution DC of 12. If they fail, they’ll be Stunned for two rounds. It may only do this once per day.
Smash. Melee Weapon Attack: +3 to hit, reach 10ft, one target. Hit: 1d8+3 bludgeoning damage.
Bite. Melee Weapon Attack. +3 to hit, reach 5ft, one target. Hit: 1d12+3 piercing damage
Swallow Whole. If the Coccihemoth has its target Grappled, it can perform a Bite attack. If its successful, the target is swallowed. The swallowed creature suffers 2d10+3 damage every round until it escapes. The swallowed creature is blinded and restrained. It may still make attacks (at a Disadvantage), and can escape by killing the Coccihemoth with piercing or slashing damage. A creature that frees itself falls prone within 5 ft of the Coccihometh.