Pandora’s Dungeons: Chapter 1

Pandora Edited

“They gave Pandora a box. Prometheus begged her not to open it. She opened it. Every evil to which human flesh is heir came out of it.”
– Kurt Vonnegut

Long ago, the Great Cleric Pandora imprisoned five mighty demon princes in a box. Fearing they would one day be unleashed, she allowed herself to trapped inside with them. Over time, Pandora’s legend was forgotten. But now the box has been found.

Pandora’s Dungeons is a series of standalone adventures, each built around the forgotten lair of a powerful demon. This chapter presents a short introductory dungeon for Game Masters who wish to run the series as a full campaign.

Please support future installments of Pandora’s Dungeons by giving to our Patreon page.

You can download a copy of Pandora’s Dungeons: Chapter 1 from DriveThruRPG.


A Bloody War for Yuletide – Our OSR Christmas Adventure

Christmas Dungeon Final CoverA cabin in the distant North, rumored to contain great rewards for the worthy.

A saint who refuses to acknowledge the darkness.

A wicked satyr who seeks righteous vengeance.

And an adventuring party that will decide the fate of Christmas itself.

Artwork provided by: Hermit’s Media

A Bloody War for Yuletide is an adventure for Lamentations of the Flame Princess and other OSR-based roleplaying games. It it best played with characters of 4th to 7th level.

A pay-what-you-want PDF of the adventure is available at Drive Thru RPG. You can also support our work by giving to our Patreon page.

This product is an independent production by Gorgon Breath Games and is not affiliated with Lamentations of the Flame Princess. Lamentations of the Flame Princess is a registered trademark owned by James Edward Raggi IV.



The apprentice who fled the night his master was killed. The farmer’s daughter who found an old spellbook in the attic. The dungeoneer who was more interested in swordplay, but liked having a few cantrips on hand “just in case”. Some souls are born with a natural aptitude for magic, but never find the opportunity or inclination to receive further training.

These individuals grew up with a natural talent for spellcasting, but couldn’t grasp the basics until adulthood. Forced to make do with any available jobs in the meantime, most of these figures took up some kind of mercenary work – granting them the title of spellsword.

Bounty hunting, soldiering, and adventuring is the only life most spellswords have ever known. Yet as the years progress, the subtle pull of magic convinces them to hone their craft in unique ways.


Weekly Beasties – Neanderthelf

NeanderthelfEven gods need practice. When the makers of universe decided to create Elves, their first attempt failed. Thus, the Neanderthelf was born. Void of the grace that define their more common cousins, the Neanderthelf is a cruel and ignorant race. While Neanderthelves share many of the physical qualities of Elves, including their long lives, their brutal nature has stunted their growth as people. They build no grand cities and know nothing of magic. They live in nomadic tribes where might makes right and the most common way to end an argument is a split skull.

Continue reading “Weekly Beasties – Neanderthelf”